Welcome to Rigidbody Interactive Code Share Center.

The goal of this blog is to share simple scripts that can simplify your video games programming experience, directly addressing all those annoying inaccuracies, typical of online tutorials, which make the transition from theory to practice difficult. This is how necessity pushed me towards solutions, perhaps unorthodox or optimal, but functional and creative.

All scripts are designed for use in Unity-3D and C #. I hope it can be a help for some of you and, for those who are more experienced, an opportunity for sharing and discussion.

Enjoy.

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Magnet Script (rigidbody)

Magnet Script (rigidbody)

This simple script allows a generic GameObject to act as a magnet. It will attract all the nearby objects with a rigidbody component attached to them.   using UnityEngine; using UnityEngine.SceneManagement; class MagnetMAGNET : MonoBehaviour { const string...

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